Bearly
Employed.
Bearly Employed is a one-person iOS game studio. Every pixel, every note, every line of code is made solo - no team, no investors, just me building it from the ground up.
The goal is simple: build small, polished mobile games that I'd actually want to play. Games that respect your time and your intelligence. Games that are just... fun.
The stack
The philosophy
No intrusive ads. I keep things low-key - the occasional banner ad, never anything that interrupts your game, covers your screen, or forces you to watch a video to keep playing. Games are also sustained through optional purchases that feel fair, like cosmetics and convenience, never pay-to-win.
Offline first. Every game works without an internet connection because your time shouldn't depend on signal strength.
Built for all ages. Games should be accessible and welcoming. No dark patterns, no countdown timers designed to create anxiety, no gotcha mechanics.
Say hello
Questions, feedback, bug reports, or just want to chat about games - I'd love to hear from you.